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21 May 2009

The PS3’s Full Potential: A Breakdown

It has been long rumored that developers have not been taking full advantage of the Playstation 3’s extra capabilities, but is there any proof of this? Many gamers and press say that there isn’t any proof that the Playstation 3 has more capabilities than the 360.  However, there have been slight hints that the PS3 does have a little more power than the 360.  If you look at the top graphical games in certain genres that are comparable, but the PS3 games leads the way with its exclusives versus 360 exclusives and even compared to multiplatform games

First up is the racing genre, and the games in question are: Gran Turismo 5 Prologue, Forza 2 and Need for Speed Undercover (NFSU).  Now it is without question that GT5: Prologue looks better than both Forza 2 and Need for Speed Undercover from a technical standpoint.  GT5: Prologue runs at a higher resolution than both Forza and NFS Undercover, clocking in with a native resolution of 1280×1080p.  Furthermore, GT5: Prologue also uses ray-tracing and has better lighting while running at a constant framerate of 60fps.  While Forza 2 is good, it only runs at a native resolution of 1280×720p and a constant framerate of 60fps.  If you look at a multiplatform game like NFS Undercover which runs at a frame rate of 30fps and has a native resolution of 1280×720p which is good, but where the confusion comes is where the PS3 version runs worse with slight framerate drops and missing effects. This multiplatform discrepancy makes no sense considering the PS3 has the best looking game in the racing genre in GT5 Prologue.

Next up we have the 1st person shooter genre, where once again the best game from a technical standpoint is a PS3 exclusive, Killzone 2. Yes, Halo 3 was good on 360, but from a technical standpoint Killzone 2 was much better. Killzone 2 runs at a consistent 30fps and at a native resolution of 1280×720p, and it probably has the best lighting this generation of any game period. If you look at Halo 3, it’s a good looking game but only has a resolution of 1152×640p and runs at 30fps with above average lighting. Yet, if we look at a multiplatform game like Bioshock, which has at a resolution of 1280×720p and runs at a constant 30fps, the same scenario applies to the PS3 version with low res textures and framerate drops in comparison to its 360 counterpart. Again I ask how can a PS3 exclusive, Killzone 2, be the best looking in the 1st person shooter genre, yet a multiplatform game, Bioshock runs worse in comparison to the 360 version?

Lastly if you look at the 3rd person shooter genre, you again have another PS3 exclusive, Uncharted: Drakes Fortune from a graphical standpoint at the top. Uncharted had a native resolution of 1280×720p and ran at 30 fps and had higher polygon models then Gears. The 360 exclusive Gears of War 2 is close with a native resolution of 1280×720p and runs at 30fps, but the low polygon count of the models killed it (that’s why everybody in the game looks like a linebacker). If you look at another multiplatform game like Resident Evil 5 which has a resolution of 1280×720p and runs at 30fps it again runs slightly better on the 360.  With the PS3’s lighting being worse in some cases and the textures in some spots not being as high quality as the 360 version. Yet the same scenario applies the PS3 exclusive is touted as the best looking in the genre yet its multiplatform version of a game like RE5 lags behind its 360 twin.

So, I ask you guys as gamers. Are these Developers really not using the PS3 to its full capabilities? Going by the track record of PS3 exclusives vs. 360 vs. Multiplatform games I would have to say signs point to “yes”. I know that most Multiplatform games are built up around the 360 architecture and ported to the more difficult PS3; which is fine, but last generation the more difficult architecture of PS2 games were ported to the Xbox with enhanced graphics. If you go strictly by the exclusives then PS3 appears to have a bit more power, certainly enough to run multiplatform games in parity to their 360 counterparts. So why aren’t these Developers taking advantage of this extra power the PS3 appears to have when they did the same thing last generation for multiplatform games on the Xbox?

Please leave your comments down below!

*updated some of the numbers… sorry about the confusion with some of the “native” resolutions versus the upscaled ones*

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Tags: 360, Forza, fps, Gears of War, GT5, ps3, shooter, Uncharted, xbox

This entry was posted on Thursday, May 21st, 2009 at 2:40 pm and is filed under General. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

  • Itachi
    I think you're right. Makes no sense for ps3 exclusives to be better than 360 exclusives and multiplats on ps3 to be outdone by 360 versions. Have to ask the game developers about that.
  • ufl
    Nice article...

    But my conclusion is this... Sony have claimed that PS3 was going to rule with its power... but still there is nothing i've seen of any games that proves any thing regarding ruling.

    So maybe the PS3 is a tad better (afte all this time).. but is it enough to qualify the price tag ? honestly the XBOX 360 is quite cheap in comperison.. and there is no real reason to pay for the PS3 (standalone blueray players are better (these days)..and not expensive anymore...
  • Itachi
    "but still there is nothing i've seen of any games that proves any thing regarding ruling."

    The guy mentions 3 in the article above.

    "So maybe the PS3 is a tad better (afte all this time)"

    Its more than just a tad better. The ps3 2 years ago is nothing compared to what it is now.

    "but is it enough to qualify the price tag"

    Yes.... yes it is.

    "honestly the XBOX 360 is quite cheap in comperison.."

    And you most certainly get what you pay for.

    " and there is no real reason to pay for the PS3 (standalone blueray players are better"

    Blu-ray??? We're talking about games here. The reasons to by a ps3 go far beyond blu-ray. How about a web browser? Or the best games both in graphics and gameplay? Wifi out of the box? More storage? Reliability? Being able to play your games online free of charge? Dedicated servers instead of p2p servers? I could go on.
  • Marty
    I was going to say exactly the same thing.

    I really don't like the part about comparing the price. I think that the 0.2% defect rate of the PS3 against 33% failure rate for the 360 already make up for the price difference, anyway.
  • phos
    PS3 is still the best blu-ray player out there. Check out ANY, and I mean ANY review on blu-ray players. Standalones generally take a minute or so to load up a movie, PS3 on the other hand literally takes a few seconds.

    On your other comments failures, it seems Itachi has answered them well.
  • Will
    it's true... simply because of the firmware updates, etc. best blu-ray player hands down... ANY company that reviews movie releases rates the blu-rays on a PS3, check around
  • phos
    Not only because of the firmware updates, most standalones have a USB port to get updates, these days, but the PS3 has so much more memory, not to mention that the cell is great for HD work.
  • chris
    the xbox isnt that cheap though because

    console £160
    online for 4 yrs £160
    wireless adaptor £40

    total £360
    ps3 £280

    the xbox is only cheap to start out with by the time you get what you need for it then its more expensive than the ps3 and has much less technology in it
  • Will
    Good job to our new intern: Red on his first article! So far the feedback is very impressive!
  • Psychosonic
    This is simple to explain, multi platform developers take the easy road of creating their games by making it for the 360, seeing as it's easier to develop for, then simply porting it to the PS3, leaving the system it was made for, look better, instead of making if for the PS3 and then down grading it for the 360, but when it comes to exclusives the PS3 will always out perform the 360
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